Profile Perfect Level 572 Answer & Walkthrough Solution

Guide By Liam Stone
Published on
For Level 572, the final answer is shown below. After that, I'll explain the logic and steps behind it. Spoilers ahead.

Profile Perfect Level 572 Answer
Spoilers below. The complete solved grid comes first, and then I will walk through the clue chain that gets us there.
| Subject | Person | Accessory | Tool | Task | Time of Day |
|---|---|---|---|---|---|
| Scout A | Alex | Hat / Scout Tie | Whistle | Fetch Water | Evening |
| Scout B | David | Gloves | Binoculars / Map | Setup Tent | Morning |
| Scout C | Felix | Scout Tie | Walkie Talkie | Cooking | Dusk |
| Scout D | Denise | Sunglasses / Scarf | Flashlight | Foraging | Night |
| Scout E | Gwen | Headlamp | Compass | Setup Campfire | Night |
Profile Perfect Level 572 Hints And Walkthrough
Profile Perfect Level 572 starts with a useful lock already in place. Scout A is Alex, and Scout C is at Dusk. The rest of the grid needs the clue chain. A few cells hold two values at once, so keep those together as you solve. For example, Scout B carries both the Binoculars and the Map, and Scout D wears both Sunglasses and a Scarf.
Step 1: Lock Alex, the Whistle, and Evening
The Alex clue is the best starting point. Alex carries a sound maker tool for emergencies in the Evening. That gives you Scout A as Alex, Scout A's tool as Whistle, and Scout A's time as Evening.
The neighbor clue then adds a time placement. Since the scout grid runs in order from A to E, Scout A's neighbor is Scout B. The clue says that neighbor is in an earlier time zone. Evening is later than Morning, so Scout B must be at Morning. That gives you two times right away.
Step 2: Place the Cook with the Walkie Talkie at Dusk
Scout C already has Dusk as a starting answer. The Cook clue confirms more. The Cook says "Over" and "Roger" repeatedly, which points to the Walkie Talkie. That means Scout C's tool is Walkie Talkie and Scout C's task is Cooking.
The regroup clue supports the same placement. Separated scouts regroup with the Walkie Talkie before Night falls. That keeps Scout C at Dusk and confirms the Walkie Talkie again. Scout C is shaping up nicely.
Step 3: Use Felix and the river clue to set Fetch Water
The clue about the scout two columns to the left of Felix fetches Water from the river is a big one. In this fixed grid, two columns to the left of Scout C is Scout A. That means Scout C is Felix, and Scout A's task is Fetch Water.
The same clue also gives Scout B two tools. Scout B carries the Binoculars and the Map. Remember that both values belong in the same tool cell. Do not pick one and drop the other.
Step 4: Place Denise with Foraging, the Flashlight, and her two accessories
Denise holds the center of this puzzle together. The clue that Denise gathers ripe fruits for snack gives Scout D as Denise and Scout D's task as Foraging. It also confirms Scout C's Walkie Talkie, which we already placed.
The Flashlight clue is even clearer. Denise protects her eyes from the strong Flashlight. That gives Scout D the Flashlight, the task Foraging, and the accessory Sunglasses. Then the neck warmth clue adds more. The Foraging scout knows the importance of keeping the neck warm, so Scout D also wears a Scarf.
This is important. Scout D's accessory cell ends up with both Sunglasses and Scarf. That double value matters later.
Step 5: Set Scout E's Headlamp and Campfire task
Scout E forgot to charge their accessory before camping. That is the Headlamp. So Scout E's accessory is Headlamp.
Now place the Campfire. The clue says the scout to the right of Denise sets up the Campfire. Since Scout D is Denise, the scout to her right is Scout E. That gives Scout E's task as Setup Campfire. The same clue also supports Scout A's Whistle, which we already locked in Step 1.
Step 6: Put David at Scout B and handle the accessory distance clue
David looks at faraway landmarks while checking the Map. This directly gives Scout B as David. It also gives Scout B both the Binoculars and the Map as tools.
Now the trickier clue. There are three different accessories between David and Headlamp. David is at Scout B, and Headlamp is at Scout E. Look at the accessory cells between those two rows. The cells in between are Scout C and Scout D.
Scout D already has two accessory values, Sunglasses and Scarf. That gives two of the three accessories. The third accessory between David and Headlamp is Scout C's accessory, which resolves as Scout Tie. This is the clue that most players need to read carefully. It is not saying there are three scouts between them. It is counting the accessory values in the cells between them.
Step 7: Finish the remaining rows by elimination
At this point most of the grid is locked. Scout E is the only person left without a name. Alex, David, Felix, and Denise are taken, so Scout E is Gwen.
The remaining task for Scout B is Setup Tent. The remaining tool for Scout E is Compass. For time, Scout B is Morning, Scout D is Night, and Scout E takes the remaining Night value.
For accessories, Scout B has Gloves, Scout C has Scout Tie, Scout D has Sunglasses / Scarf, and Scout E has Headlamp. That leaves Scout A with the leftover accessory values. Scout A's accessory cell becomes Hat / Scout Tie.
Trickiest Clues In Profile Perfect Level 572
The David and Headlamp accessory count
This is the most confusing clue in the level. It says three different accessories sit between David and Headlamp. If you only count scout positions, you see only two subjects between Scout B and Scout E. You have to look inside Scout D's cell. Because Scout D has both Sunglasses and Scarf, those two values count separately. Scout C's Scout Tie is the third one. That is why the final accessory column works the way it does.
The river clue with Scout B's tools
The clue says two columns to the left of Felix fetches Water from the river. That part is easy. It places Felix at Scout C and Fetch Water at Scout A. But the same clue also supports Scout B's Binoculars and Map. That connection can seem random at first. In Profile Perfect, one clue can support several exact cells at once. Accept all the answers it gives and move on.
The right of Denise clue
Scout to the right of Denise sets up the Campfire. This clearly gives Scout E's task. But the clue also supports Scout A's Whistle. That feels disconnected when you first read it. The puzzle is simply confirming a value you already know. The Campfire placement is the new information, and the Whistle is a helpful reminder.
Final Thoughts
Profile Perfect Level 572 rewards players who respect the double value cells. Scout B's tools, Scout D's accessories, and Scout A's accessories all need both values in the final grid. The solve path flows from the Alex clue through Denise and David, then finishes with the leftover placements. Once you see that the accessory distance clue is counting individual values, the whole level falls into place. The final grid gives you a clear view of every scout, tool, task, and time of day. Done and done.
Before you move on, bookmark our all-level answer guide in case you need another answer later. Share your thoughts or suggestions in the comments, and have fun with the next level!
Thanks, — Liam

Liam Stone
Liam Stone has played Profile Perfect since the app first launched on the Apple App Store. He spotted its potential early, and that early bet turned into hundreds of hours spent solving levels, testing clue logic, and documenting answers for other players. Liam runs the YouTube channel Puzzle Game Answer where his puzzle walkthroughs have earned over 935,000 views and a growing community of more than 800 subscribers. He covers a wide range of mobile puzzle games beyond Profile Perfect, giving him firsthand experience with how these games design clues, structure levels, and trip up even experienced players. Every guide on this site reflects that hands on experience. Liam plays each level himself, verifies every answer against the in game grid, and rewrites confusing clues into plain language so you don't need to guess. If you want more of his walkthroughs, subscribe to his channel.
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