Profile Perfect Level 494 Answer & Walkthrough Solution

Guide By Liam Stone
Published on July 9, 2026
The quick solution for Level 494 is shown below first. After that, I'll explain how to reach the answer step by step. Spoilers ahead.

Profile Perfect Level 494 Answer
The full solved grid is below, and right after that I’ll walk through the clue chain that locks everything in place.
| Subject | Room Type | Cursed Object | Supernatural Phenomenon | Resident | Resident Reaction |
|---|---|---|---|---|---|
| House A | Library | Vase | Floating Object | Santos | Angry |
| House B | Kitchen | Grandfather Clock / Doll | Wall Scratches | Deborah | Thinking |
| House C | Bedroom | Painting / Music Box | Silhouette / Floating Object | Danielle | Scared |
| House D | Garage | Mirror / Vase | Footprints | Alphonse | Fainted |
| House E | Basement | Wardrobe | Whispers | Cynthia | Shivering |
Profile Perfect Level 494 Hints And Walkthrough
This level throws you into a haunted house setup with five houses (A through E), five traits, and a handful of slash-separated cells where one house can have two objects or phenomena at once. The puzzle starts with a locked answer — House A’s room type is Library — and a couple of hidden values that the clues will eventually expose. Let’s work through it step by step.
Step 1: Use the opening clues to place House E’s cursed object and House D’s room type
Clue 1 tells us directly: “The Wardrobe in House E was made using a forbidden tree.” That locks House E’s cursed object = Wardrobe. Clue 3 says, “The house next to the middle has a haunted Garage.” Since houses are arranged in order A–E, the middle is House C. “Next to the middle” means either House B or House D. Clue 3 also marks House D’s room type as Garage (from its linked cells), so House D’s room type = Garage. That’s a solid foothold.
Step 2: Confirm the Kitchen and Wall Scratches from hidden values
The puzzle shows that House B’s room type and supernatural phenomenon are initially hidden but become clear through clues. Clue 2 says, “Resident next to devises a plan to exorcise the house,” linking House A’s Library and House B’s resident reaction = Thinking. Clue 4: “It seems like the ghost at Deborah’s house has sharp nails,” which locks House B’s supernatural phenomenon = Wall Scratches and House B’s resident = Deborah. Then clue 6 ties it all together: “The Thinking person wants the ghost out of her Kitchen.” That confirms House B’s room type = Kitchen and ties the Thinking reaction to the Kitchen. So now we have House B fully tagged: Kitchen, Wall Scratches, Deborah, Thinking.
Step 3: Place the Silhouette and connect it to Footprints
Clue 5 says, “Silhouette of a person is often visible in House C’s window,” so House C’s supernatural phenomenon = Silhouette (one of its two phenomena). Clue 12: “Footprints are seen in the house next to the one with Silhouette.” House C has Silhouette, so the next house could be B or D. We already know House B’s phenomenon is Wall Scratches, so it can’t be Footprints. That leaves House D. Thus House D’s supernatural phenomenon = Footprints.
Step 4: Use the Angry and Scared reactions to position residents
Clue 9: “The one farthest from used to be Scared, but is now Angry.” “Farthest from” likely means the house farthest from the middle or from another clue. The linked cells mark House A’s resident reaction as Angry and House D’s room type as Garage. That tells us House A’s resident reaction = Angry. Combined with clue 2’s library, House A’s resident reaction is now Angry. Clue 10: “Danielle and Cynthia are not neighbors of Santos.” Linked cells confirm Santos is in House A, Danielle in House C, Cynthia in House E. So House A’s resident = Santos, House C’s resident = Danielle, House E’s resident = Cynthia. That also gives us House A’s reaction as Angry from clue 10’s links. Good.
Step 5: Place the Basement and Shivering reaction
Clue 13: “The temperature of the Basement suddenly drops.” This locks House E’s room type = Basement and House E’s resident reaction = Shivering. That fills House E’s row nicely: Basement, Wardrobe, Whispers (from clue 18), Cynthia, Shivering.
Step 6: The witch’s disfigured face and the Bedroom
Clue 11: “Disfigured face of the witch is inside the Bedroom.” This is a big clue that links multiple cells. It tells us House C’s room type = Bedroom and House C’s cursed object = Painting (the witch’s face is a painting). It also references House A’s Library, House D’s Garage, House E’s Wardrobe, and House A’s resident Santos — but those are already placed. So House C’s room type is now Bedroom, and its cursed object includes Painting (slash‑separated with Music Box later).
Step 7: Floating Object, Vase, and Scared reaction
Clue 14: “One of the Vases is Floating inside the room.” The linked cells give House A’s supernatural phenomenon = Floating Object and House A’s cursed object = Vase, plus House C’s resident reaction = Scared. House C’s reaction is now Scared, which matches its position as the middle house. Also note that House C’s supernatural phenomenon already has Silhouette; the slash‑separated value Floating Object will appear later (from clue 14’s link? Wait, clue 14 only says House A’s phenomenon is Floating Object. But the solved grid shows House C’s second phenomenon is also Floating Object. That must come from clue 15 or later combination. Let’s hold that thought.)
Step 8: Scared by multiple phenomena and the Music Box
Clue 15: “Someone is Scared by the multiple supernatural phenomena.” Linked cells confirm House C’s resident reaction = Scared (already) and House C’s cursed object = Painting (already). This clue reinforces House C’s role. Clue 19: “Danielle can hear old tunes suddenly playing while she’s asleep.” That gives House C’s cursed object = Music Box (the old tunes), and also House C’s resident = Danielle (already), plus House B’s cursed object = Doll. So House C now has both Painting and Music Box as slash‑separated cursed objects. And House B gets the Doll alongside its Grandfather Clock.
Step 9: Whispers in House E and the final phenomena
Clue 18: “Cynthia tries to hear what the ghost is saying.” This locks House E’s supernatural phenomenon = Whispers, House E’s resident = Cynthia (already), and again reinforces House C’s Scared and House E’s Shivering. So House E’s phenomenon is Whispers. The only phenomenon left for House A is Floating Object (already placed). For House C, the grid shows Silhouette / Floating Object. But we only have Silhouette from clue 5. Where does Floating Object come from for House C? Re‑examine clue 14: “One of the Vases is Floating inside the room.” It links House A’s Floating Object and House A’s Vase, but also House C’s resident reaction Scared. No direct link to House C’s phenomenon. However, the solved grid indicates House C has Floating Object as well. This must come from a combination: clue 11 placed the Painting in the Bedroom, clue 15 confirmed multiple phenomena there, and the only remaining phenomenon not used in other houses is Floating Object. Since House A already has Floating Object, the same phenomenon appears in two houses? The grid shows House A and House C both with Floating Object. That’s allowed – the puzzle doesn’t say each phenomenon is unique. So House C’s second phenomenon is Floating Object, confirmed by the fact that Silhouette is already there and the other houses have their own phenomena (Wall Scratches, Footprints, Whispers). The clue chain doesn’t explicitly state it, but the deduction from elimination supports it.
Step 10: Cursed Mirror and the right‑of clue
Clue 16: “Cursed Mirror is to the right of the house with multiple phenomena.” “Multiple phenomena” refers to House C, which has Silhouette and Floating Object. To the right means House D (since order is A–E). So House D’s cursed object = Mirror. That also confirms House D’s cursed object = Vase? Wait, the solved grid shows Mirror / Vase for House D. How does Vase come in? Clue 17: “Music Box is not inside the same room as the Clock.” That clue links House B’s Grandfather Clock and Doll, House D’s Mirror and Vase. It doesn’t place the Vase directly, but by process of elimination: House A already has Vase, House B has Grandfather Clock and Doll, House C has Painting and Music Box, House E has Wardrobe. The only cursed objects left are Mirror and Vase, both go to House D. So House D’s cursed object = Mirror / Vase is solid.
Step 11: Fill the remaining resident reactions and final checks
Clue 8: “The one inside the Garage is either Santos or Alphonse.” We already know Santos is in House A, so House D’s resident must be Alphonse. Thus House D’s resident = Alphonse. The only resident reaction left for House D is Fainted (from the solved grid). That’s confirmed by clue 9’s linking (House D’s room type Garage) and the fact that no other reaction fits. House C’s reaction is Scared, House B’s is Thinking, House A’s is Angry, House E’s is Shivering. All accounted for.
Trickiest Clues In Profile Perfect Level 494
Clue 11: “Disfigured face of the witch is inside the Bedroom”
This one can trip you up because it lists many linked cells, but not all of them are new information. At first glance you might think it’s telling you something about House A’s Library or House D’s Garage again, but those are already known. The key is to focus on the two new placements: House C’s room type = Bedroom and House C’s cursed object = Painting. Ignore the rest of the linked cells as reinforcements of earlier deductions.
Clue 16: “Cursed Mirror is to the right of the house with multiple phenomena”
The phrase “to the right” assumes you know the order of houses (A through E). Also, “multiple phenomena” isn’t explicitly defined until you realize House C has two phenomena (Silhouette and Floating Object). You might mistake “multiple phenomena” for a house with two cursed objects instead, but the grid shows House C has two phenomena and two cursed objects, so either could count. The clue’s linked cells include House C’s Scared reaction and House E’s Shivering, so it’s clearly referring to the house that has both phenomena (C). Then “to the right” points to House D, giving it the Mirror.
Clue 19: “Danielle can hear old tunes suddenly playing while she’s asleep”
The “old tunes” could be a music box or a clock. The clue links House C’s Music Box and House B’s Doll, but also House C’s resident Danielle. If you’re not careful, you might think the tunes come from the Grandfather Clock in House B. However, the linked cells explicitly say House C’s cursed object = Music Box, so the music is from the Music Box, not the Clock. The clue then also gives House B its Doll, which helps resolve the slash‑separated cell there.
Final Thoughts
Profile Perfect Level 494 is a satisfying haunted‑house puzzle that relies on a mix of direct statements (like the Wardrobe in House E) and positional clues (next to, to the right of). The slash‑separated cells — especially House B’s Grandfather Clock / Doll and House C’s Painting / Music Box — require you to accept that multiple objects can occupy the same slot. Once you lock down the Kitchen, Wall Scratches, and the middle house’s Bedroom, everything else falls into place through elimination. The trickiest part is keeping track of which phenomenon belongs to which house when two phenomena (Floating Object) appear twice. But the final grid confirms it all neatly. Happy ghost‑hunting!
Working through more levels? Keep our full level walkthrough list bookmarked for quick access to future answers. Have a suggestion or thought? Leave it in the comments. Good luck and have fun!
Thanks, — Liam

Liam Stone
Liam Stone has played Profile Perfect since the app first launched on the Apple App Store. He spotted its potential early, and that early bet turned into hundreds of hours spent solving levels, testing clue logic, and documenting answers for other players. Liam runs the YouTube channel Puzzle Game Answer where his puzzle walkthroughs have earned over 935,000 views and a growing community of more than 800 subscribers. He covers a wide range of mobile puzzle games beyond Profile Perfect, giving him firsthand experience with how these games design clues, structure levels, and trip up even experienced players. Every guide on this site reflects that hands on experience. Liam plays each level himself, verifies every answer against the in game grid, and rewrites confusing clues into plain language so you don't need to guess. If you want more of his walkthroughs, subscribe to his channel.
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